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List of the effects and transitions that can be accelerated by CUDA in Adobe Premiere

List of the effects and transitions that can be accelerated by CUDA in Adobe Premiere Pro-Dell,HP workstation for rental with NVIDIA Graphics cards

List of the effects and transitions that can be accelerated by CUDA in Adobe Premiere Pro: To appear in the Effects board just impacts that can be quickened by CUDA, click the Accelerated Effects symbol at the highest point of the Effects board. Here's a rundown of the impacts and changes that can be quickened by CUDA in Adobe Premiere Pro CS5 (5.0.3): Alpha Adjust Basic 3D Black & White Brightness & Contrast Color Balance (RGB) Color Pass (Windows only) Color Replace Crop Drop Shadow Edge Feather Eight-Point Garbage Matte Extract Fast Color Corrector Four-Point Garbage Matte Gamma Correction Garbage Matte (4, 8, 16) Gaussian Blur Horizontal Flip Levels Luma Corrector Luma Curve Noise Proc Amp RGB Curves RGB Color Corrector Sharpen Sixteen-Point Garbage Matte Three-way Color Corrector Timecode Tint Track Matte Key Ultra Keyer Video Limiter Vertical Flip Cross Dissolve Dip to Black Dip to White List of the additional effects and transitions that can be accelerated by CUDA in Adobe Premiere: Directional Blur Fast Blur Invert Additive Dissolve Film Dissolve Warp Stabilizer You can find the list of GPU-accelerated applications from Nvidia website https://www.nvidia.com/en-us/data-center/gpu-accelerated-applications/catalog/
  • Adobe After Effects CC Rendering on the GPU Multi-GPU support GPU-accelerated ray-traced 3D renderer (CUDA on specific graphics cards) Fast Draft mode and Hardware BlitPipe (OpenGL with somewhat stringent requirements) OpenGL swap buffer (OpenGL with looser requirements)
  • Adobe Photoshop CC 30 effects in Mercury Graphics Engine
  • Adobe Premiere Pro CC Mercury Playback Engine for real-time video editing and accelerated rendering Accelerated effects
  • Adobe SpeedGrade CC Real-time grading
  • Autodesk Maya Increased model complexity Larger scenes
  • Avid Media Composer Faster video effects Unique stereo 3D capabilities
  • Avid Motion Graphics Real-time rendering
  • Blackmagic DaVinci Resolve Real-time color correction Real-time de-noising Note: DaVinci is able to use both the 2013 Mac Pro's internal AMD FirePro GPUs and external NVIDIA GPUs simultaneously. DaVinci Resolve 12.5.4, has ‘manual’ GPU selection mode in the Preferences > Video I/O and GPU > GPU Selection Mode There are check boxes next to the GPUs so you can select all or some of them to do the OpenCL rendering.
Thanks to Rob-ART, http://barefeats.com for sharing this information. 
  • OTOY Octane Render Faster rendering using CUDA
  • RED REDCINE-X Accelerated debayering Support for 2 GPUs
  • RED Giant Effects Suite Faster effects
  • RED Giant Magic Bullet Looks Faster effects
  • SketchUp Faster preview and rendering
  • SONY Vegas Pro Faster video effects and encoding
  • The Foundry HIERO Better interactivity
  • The Foundry NUKE & NUKEX Faster effects
  • The Foundry Mari Increased model complexity at interactive rates
Notes for Adobe Premiere, After Effects:
  • Encoding to an export format is done by the CPU, not the GPU.
  • Frame rate changes, frame blending is done by a suitable video card, for instance exporting to 24P from 29.97i or 60P. Here there is a clear performance gain from the video card.
  • Scaling is also helped by hardware MPE, for instance going from 4K to HD or from HD to SD. Again a clear performance gain.
  • Rendering for preview is helped by the video card (for accelerated effects).
  • RED, Arri and Cinema DNG all support GPU debayering and a good video card shows its value here (CC only).
Premiere Pro incorporates different sound and video impacts that you can apply to cuts in your video program. An impact can include an extraordinary visual or sound trademark or give an abnormal element quality. For instance, an impact can modify the presentation or shade of film, control sound, contort pictures, or include masterful impacts. You can likewise utilize impacts to pivot and quicken a clasp or alter its size and position inside the edge. You control the force of an impact by the qualities that you set for it. You can likewise invigorate the controls for most impacts utilizing keyframes in the Effect Controls board or in a Timeline board. You can make and apply presets for all impacts. You can vivify impacts utilizing keyframes and view data about individual keyframes legitimately in a Timeline board.  
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